Town: Mbomfo̠-ftes Kez

Mbomfo̠-ftes Kez

Mbomfo̠-ftes Kez
Example Wood Elven architecture.
StateViceroyalty of Rosid
ProvenceZde̜ze̜ Moot
RegionEba Chyî Woodlands
Founded1352
Community LeaderChief Szelzus Palzic
Area5 km2 (2 mi2)
Average Yearly Temp18°C (64°F)
Average Elevation2710 m (8891 ft)
Average Yearly Precipitation152 cm/y (59 in/y)
Population1338
Population Density267 people per km2 (669 people per mi2)
Town AuraEnchantment
Naming
Native nameMbomfo̠-ftes Kez
Pronunciation/ˈmbomfo̠/ /ftes/
Direct Translation[cotton; cloth; napkin] [moss]
Translation[Not Yet Translated]

Mbomfo̠-ftes Kez (/ˈmbomfo̠/ /ftes/ [cotton; cloth; napkin] [moss]) is a subtropical Town located in the Zde̜ze̜ Moot of the Viceroyalty of Rosid.

The name Mbomfo̠-ftes Kez is derived from the Wood Elvish language, as Mbomfo̠-ftes Kez was founded by Qanelva Zaevnes, who was culturaly Wood Elven.

Climate

Mbomfo̠-ftes Kez has a yearly average temperature of 18°C (64°F), with its average temperature during the summer being a warm 27°C (80°F) and its average temperature during the winter being a cold 10°C (50°F). Mbomfo̠-ftes Kez receives an average of 152 cm/y (59 in/y) of precipitation, most of which comes in the form of rain during the fall. Mbomfo̠-ftes Kez covers an area of nearly 5 km2 (2 mi2), and an average elevation of 2710 m (8891 ft) above sea level.

Overview

Mbomfo̠-ftes Kez was founded durring the late 14th century in fall of the year 1352, by Qanelva Zaevnes. The establishment of Mbomfo̠-ftes Kez was only bairly constructed. The sheer number of problems with its founding were enough to make several of the backers funding Mbomfo̠-ftes Kez's construction back out of the project. Qanelva Zaevnes pushed on reguardles, and Mbomfo̠-ftes Kez was finished, but starts off as a terible place to live.

Mbomfo̠-ftes Kez was built using the conventions of Wood Elven durring the late 14th century. Naturaly, all settlmentss have their own look to them, and Mbomfo̠-ftes Kez is no diffrent. The town's buildings feature timber and earth construction, with most buildigns first floors resembling mounds of earth, with subsequent floors appearing as elaborate log cabins, with each building forming a tiered pyramid of sorts fromed from the stack of rectangular, peek roofed cabins. Most wooden bracing, support, and trim is carved with decorative knotwork, and the larger structures even feature painted trim which emphasises the knotwork.

Mbomfo̠-ftes Kez is is constructed arround a semi-circular restrictive cobblestone mainstreet, with smaller strait roads linking the circiles to eachother at varrious points. The town is the proud owner of a properly designed set of renforced walls made from mighty querried stone blocks. Their construction and material choices would make a dwarf weap with joy, for each and every part of the elaborate fortifications are purly functional and robust well byond reason. Even nonexperts can tell the walls are an excelent defencive structure. The town's exceptionaly well made fortifications have recently undergone extensive repairs and renovations, such that the repairwork is imeadiently apparent and can be spotted due to the diffring ages of materials. One can't help but wonder what brought the need for those repairs to the town.

A look around Mbomfo̠-ftes Kez seems to be home to a quite vibrant and boisterous community. Everywhere one looks they can see people going out their daily business with a smile and a spring in their step. Children play loudly in the streets, causing untold havoc as youth are want and allowed to do.

Civic Infrastructure

Mbomfo̠-ftes Kez has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Mbomfo̠-ftes Kez has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Mbomfo̠-ftes Kez. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Mbomfo̠-ftes Kez's parks.

Mbomfo̠-ftes Kez has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Mbomfo̠-ftes Kez.

Mbomfo̠-ftes Kez has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Mbomfo̠-ftes Kez has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Mbomfo̠-ftes Kez has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Mbomfo̠-ftes Kez's public wards, blessings, and other arcane systems.

Mbomfo̠-ftes Kez possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Town. Mbomfo̠-ftes Kez's grid is powered by an arcane means.

Mbomfo̠-ftes Kez has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Mbomfo̠-ftes Kez's natural decorations nor waterways.

Mbomfo̠-ftes Kez has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Mbomfo̠-ftes Kez has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Mbomfo̠-ftes Kez's garrison was built using a different architectural style from the rest of the town. The style used is best known for the combined use of arcuated and trabeated construction, employing arches and constructed with post and lintel. The arch served as the style's chief structural element, with flanking columns serving as buttresses or decorations. While the general shape of their structures could be generously described as simplistic, the use of these arches and columns created a most distinct ascetic which is easily distinguishable on sight to armatures and experts alike.

Due to the actions of local Kami, autumn is recurring in Mbomfo̠-ftes Kez.

The Phase Flea near Mbomfo̠-ftes Kez are known to be more aggressive than normal.

Mbomfo̠-ftes Kez's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves sex to channel Chronomancy energies of tier 3 via singing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 3
  • Farm Laborer: 8
  • Hunters: 5
  • Milk Maids: 3
  • Ranchers: 1
  • Ranch Hands: 3
  • Shepherds: 3
    • Farmland: 5432 m2
    • Cattle and Similar Creatures: 334
    • Poultry: 4014
    • Swine: 267
    • Sheep: 13
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 133

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 3
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 3
  • Candlemakers: 4
  • Carpenters: 4
  • Clothmakers: 3
  • Coach and Harness Makers: 1
  • Coopers: 3
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 2
  • Farrier: 6
  • Glassworkers: 4
  • Gunsmiths: 2
  • Harness-Makers: 1
  • Hatters: 2
  • Jewelers: 1
  • Leatherwrights: 3
  • Locksmiths: 1
  • Matchstick makers: 2
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 4
  • Tailors: 8
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 4
  • Whitesmiths: 1

Merchants

  • Beer-Sellers: 1
  • Booksellers: 2
  • Butchers: 3
  • Chandlers: 3
  • Chicken Butchers: 3
  • Entrepreneurs: 1
  • Fine Clothiers: 3
  • Fishmongers: 3
  • Potion Sellers: 2
  • Resellers: 5
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 2
  • Woodsellers: 1

Service workers

  • Bakers: 7
  • Barbers: 6
  • Coachmen: 1
  • Cooks: 6
  • Doctors: 2
  • Gamekeepers: 2
  • Grooms: 1
  • Hairdressers: 4
  • Healers: 3
  • Housekeepers: 4
  • Housemaids: 6
  • House Stewards: 4
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 4
  • Nursery Maids: 2
  • Pastrycooks: 4
  • Restaurateur: 5
  • Tavern Keepers: 5

Specialized Laborer

  • Ashworkers: 1
  • Bleachers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 3
  • Long Haul Couriers: 3
  • Dockyard Workers: 2
  • Hay Merchants: 1
  • Leech Collectors: 3
  • Millers: 3
  • Miners: 2
  • Oilmen and Polishers: 2
  • Postmen: 3
  • Pure Finder: 1
  • Skinners: 4
  • Tosher: 2
  • Warehousemen: 5
  • Watercarriers: 2
  • Watermen, Bargemen, etc.: 3

Skilled Laborers

  • Accountants: 1
  • Alchemist: 2
  • Clerk: 2
  • Dentists: 1
  • Educators: 3
  • Engineers: 1
  • Gardeners: 1
  • Plumbers: 1
  • Pharmacist: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 1
  • Civil Clerks: 3
  • Civic Iudex: 1
  • Exorcist: 3
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 12
  • Monks, Monastic: 4
  • Monks, Civic: 4
  • Historian, Oral: 2
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 2
  • Priests: 7
  • Rangers: 1
  • Rat Catchers: 2
  • Scholars: 2
  • Spiritualist: 2
  • Storytellers: 4
  • Military Officers: 4

Cottage Industries

  • Brewers: 3
  • Comfort Services: 4
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 4
  • Needleworkers: 4
  • Potters: 2
  • Preserve Makers: 3
  • Quilters: 1
  • Seamsters: 6
  • Spinners: 3
  • Tinker: 1
  • Weaver: 3

Artists

  • Actors: 1
  • Bards: 2
  • Dancers: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 3
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 5
  • Writers: 4

Produce Industries

  • Butter Churners: 5
  • Canners: 3
  • Cheesmakers: 4
  • Millers: 2
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 2
  • Tallowmakers: 3

415 of Mbomfo̠-ftes Kez's population work within a Foundational Occupation.

843 of Mbomfo̠-ftes Kez's population do not work in a formal occupation, but do contribute to the local economy. 80 (6%) are noncontributers.

Points of Interest

Mbomfo̠-ftes Kez makes use of canals for some of its streets. Locals often fish in the canals.

POI

History

Mbomfo̠-ftes Kez used to be much richer, but something happened in the last (20642 % 6)+1 years to crush its source of prosperity. Different factions of the community might be trying to grasp at the remaining dregs of wealth, others might try to restart the failed industry, and some might look for a new livelihood. Any group or entity thought responsible for the collapse is likely to be treated very harshly, and some locals might find profit in shifting the blame to their enemies.

In time immemorial, reportedly some time during the late 2nd century heavy spring rains following an uncharacteristically dry year and a minor earthquake resulted in the collapse of the west side of Terror Valley. the landslide struck Mbomfo̠-ftes Kez, and devastated the community. 255 people, 267 livestock, and 96 buildings were lost to the calamity. The disaster is recorded in history as Terror's Fall.

History